itch, inc.

Why "itch"? Why not. Okay, real answer it was a domain we bought a long time ago with the idea of an online polling widget. With the dot com bubble bust that idea never went past the idea stage and we love the generic, short name that we think fits anything. And so, it's our games portal. Plus with all the fun we can have with the subdomains like jock.itch.com for our sports rpg, balls.itch.com for our marbles-like ball game, etc., ... how could we pass up on that?!

History

It's way too early for us to have a real corporate "history". The brief history on us ... we're tech guys that were building business apps ... or more specifically ... building companies that provided IT solutions to businesses. Profitable? Sure. But it wasn't our calling and so we couldn't resist filling what we see as a huge gap in pure browser-based games.

The rest of our "history" is really still in our future, so check back later.

Future

More games. More community features. Less sleep.

A better about page?

Sure, sure. It's not like we don't realize this page is weak. To be honest, we really didn't think anyone would click the link! We just put it in to look official and whatnot.

Investors

Let's say you've got $500k you're looking to pour into a speculative online venture and you're thinking to yourself, "heh, I'm a sucker for investing in a couple of guys with no business plan". Well if this is you, then read below for our contact information. We have no time to spend going out looking for money, but if it fell in our laps, well, that's another story altogether!

The real deal

If you've got something serious to discuss then shoot an email on over to admin [at] itch [.] com but please, please don't spam us with game help questions because we won't reply to those. Use the forums for that.

   
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